It’ll also be chock full of spoilers, so do be warned. This will be a year by year guideline and series of tips on how to minmax stats, stress and achieve goals. But if you map it out a bit, you can do almost everything in a single life - save everyone, max every relationship and skill, and get the best endings for every character. Hunt in the Swamps Vace relationship eventsĮxocolonist’s story is an incredible ride, and each life can be a unique, moving experience. Of course, like any other sim, it has its challenges and learning curves. Its selection of buildings makes for a wide range of city-building ideas. It might not be as detailed as the Cities games, but it works well combined with its gameplay concept and range of content. Overall, Atmocity takes a good swing at the flying cities concept. A fun city-building with its own challenges Another choking point in the game is its unusual camera controls, which allow for more angles but require a bit more time to understand. The graphics are more on the minimal side, which adds optimization and works from an aesthetic perspective. If you find the sky city difficult, the game has a retro mode where you build on the ground like a good old city building. The idea of keeping your city afloat is also an interesting concept to explore. Of course, to ensure its survival, you’ll also need to consider strategic trade agreements and cultural developments. It’s up to the player, from residences to universities to commercial establishments. It has a good selection of structures and technologies to unlock, allowing players to experiment with various setups for their city. Still, it doesn’t fully cover everything you need to know, leaving a knowledge gap that adds to the initial challenge. Its main feature is a campaign mode with 15 levels, designed to gradually introduce the player to game mechanics and strategies, doubling as its tutorial mode. The premise for Atmocity is simple: build your city in the sky.
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